

The first, The Call Of Cthulhu, is about a scholar who tracks down various written accounts of Cthulhu, an ancient, alien god with dragon wings and an octopus head, worshiped by various sinister cults across the world and seen in the dreams of artists and madmen. The plot of Call Of The Sea, by all accounts, appears to homage two stories from the work of H.P. While being huge fans of Lovecraftian horror stories, the designers of Call Of The Sea wanted to tell a different, more optimistic story in their game – one that rejects the genre stereotype of " investigators from the 1920s shooting their Thompson's at disgusting creatures with tentacles." The measured optimism of Call Of The Sea, going by developer comments, is meant to go against the mood usually seen in the horror stories of Howard Philips Lovecraft, a reclusive New England horror writer whose Cthulhu Mythos and Dream Cycle series of stories pioneered the sub-genre of Cosmic Horror, in which there are multi-dimensional aliens with too many tentacles, blasphemous cults use magic to invoke inhuman gods, and protagonists who glimpse the true nature of the vast, uncaring cosmos go insane.

Related: Why Myst Is Still So Popular With Adventure Gamers

As Norah muses over footage of shipwrecked ocean liners, strange ruins, and uncanny aquatic creatures, she expresses fear over the mysterious call that drives her onward, balanced by a guarded elation at how her quest for the truth has helped her " find her strength again." In the premier trailer for Call Of The Sea, Norah, the protagonist of this puzzle adventure game, voices thoughts about her search to find her husband, Harry, who vanished on an ocean expedition several years ago. Her long journey in-game has led her to an island in the South Pacific, a beautifully-rendered paradise of tropical vegetation, sparkling waterfalls, and carved stone statues of wide-lipped fish people.
